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18th June 2013

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Oculus Rift using its millions to hire more staff

The Oculus Rift creators recently secured $16 million in funding from investors, on top of their September Kickstarter bounty of $2.4 million - and they’re going to use that cash to bulk up the team.

“We’re using the funding to ramp up on hiring more smart people, the best and brightest that we can find,” Oculus Rift CEO Brendan Iribe told Engadget. “The dev kit as it is now, that we’re shipping, will stay the same, and the software side will just keep getting better.”

Oculus Rift currently employs fewer than 50 people, and the new hires will be mostly engineers, Iribe said. Right now the headset is in development for PC games, but that doesn’t mean other platforms are out of the running completely.

“We’re always looking at other platforms, looking at consoles; we’re also looking at Android and the mobile side in a big way - but right now we really are focused on the PC platform,” Iribe said.

Sony President Shuhei Yoshida said he loves the Oculus Rift, though the PS4 doesn’t currently support the VR headset. Yoshida wouldn’t say if the PS4 will support Oculus Rift in the future - and he said it with a big smile, Engadget noted.Oculus Rift using its millions to hire more staff originally appeared on Joystiq on Tue, 18 Jun 2013 22:00:00 EST. Please see our terms for use of feeds.




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18th June 2013

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Fist Puncher cracking down on Steam June 21

Team2Bit’s 2D brawler, Fist Puncher, is preparing to light up Steam on June 21. You can pre-order Fist Puncher right now for a buck off its $10 asking price.

Fist Puncher, published by Adult Swim Games, stars black belt holder and neurosurgery practitioner Dr. Karate, who is out to save the city of Los Cruces from the evil grips of the Milkman. Fist Puncher was financed through Kickstarter last April, and an alpha for the game was made available back in September.Fist Puncher cracking down on Steam June 21 originally appeared on Joystiq on Tue, 18 Jun 2013 22:59:00 EST. Please see our terms for use of feeds.




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18th June 2013

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3DS update adds four purchasable Mii Plaza games, save data backup

3DS firmware update v6.0.0-11 should satiate the needs of those who have collected every single StreetPass puzzle piece and beaten StreetPass Quest twice (or more). The update, only available in Europe at the time of writing, adds four purchasable Mii Plaza games in addition to the original two. Those four are StreetPass Squad, Garden, Battle, and Mansion.

We’d love to tell you about the games themselves, but StreetPass Mii Plaza has crashed on us every time we’ve loaded up the new Shop page - reports on NeoGAF indicate others are also struggling with crashes. One NeoGAF user reports each game costs £4.49 ($7), while all four can be obtained in a value bundle going at £13.49 ($21). There’s no official word from Nintendo, perhaps indicating the patch went out earlier than scheduled.

What we can confirm is another feature in the new update, and that’s the ability to create save data backups. Accessible via 3DS Data Management in System Settings, the new feature lets you create or restore backup save data, but only for software downloaded to the 3DS. The new feature may not be compatible with every single game; we tried it for our freshly obtained Animal Crossing: New Leaf, only to be greeted with a message telling us “this software’s save data cannot be backed up.”3DS update adds four purchasable Mii Plaza games, save data backup originally appeared on Joystiq on Tue, 18 Jun 2013 23:00:00 EST. Please see our terms for use of feeds.




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18th June 2013

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Suda 51 and Grasshopper are using Unreal Engine 4 ‘heavily’

No More Heroes and Killer is Dead dev Grasshopper Manufacture is “heavily relying” on Unreal Engine 4, with next-gen games in mind. Speaking to Joystiq at E3, Grasshopper CEO Goichi Suda, most commonly known as Suda 51, confirmed his studio’s use of Epic’s next-gen engine when asked about his thoughts on the PS4 and Xbox One.

“As a developer, we’re heavily relying right now on Unreal Engine 4,” Suda told us. “That works really well with both systems - or in the sense that we could go either way.”

Grasshopper recently revealed it has a stylistic action game in development that isn’t Killer is Dead - and it isn’t No More Heroes 3 either. As Suda told Siliconera back in April, it’s a new game coming to one or more consoles. He also teased to Siliconera the game was either running on Unreal Engine 3 or Unreal Engine 4, adding that if he said which one then “you would know about the platforms.”

Suda told Joystiq we can expect Unreal Engine 4 in Grasshopper games “if it’s a big title, or if it’s suited to that title,” all of which suggests a next-gen landing for said secretive game.

As for the future possibility of No More Heroes 3, Suda told us, “Travis [Touchdown] is one of the characters I’m really fond of, that means a lot to me. So if there was the opportunity to create another sequel then yeah, I’m always up to the idea.”Suda 51 and Grasshopper are using Unreal Engine 4 ‘heavily’ originally appeared on Joystiq on Tue, 18 Jun 2013 21:00:00 EST. Please see our terms for use of feeds.




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18th June 2013

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Gunpoint success allows dev to become independent, Mac and Linux ports on the way

Writer and developer Tom Francis originally planned his game, Gunpoint, as a showcase piece to earn him a job at a game development studio, but after seeing the success of the title so far he says he doesn’t need to join another studio.

As you can see above, Francis hit his initial goal for the game from preorders alone, and sales have only gone up since then, to the point where Francis now says designing the game was “so commercially successful that I’ll never need” to work for someone else.

Since the only real monetary cost of the project was a $30 purchase of Game Maker 8 a few years ago, Francis says Gunpoint “recouped its development costs” in just one minute and four seconds. That’s after three years of work, of course, but the point remains that Gunpoint was very successful indeed.

The next priority, says Francis, will be to port Gunpoint to the newer Game Maker Studio, where it can then be released for Windows, Mac, and Linux. He’s looking to hire someone for this task, so he can get moving on actual updates and another project eventually. It sounds like a tough job, essentially taking over the core game’s development for other platforms. “But as the graphs above should suggest,” says Francis, “I can pay.”
Gunpoint success allows dev to become independent, Mac and Linux ports on the way originally appeared on Joystiq on Tue, 18 Jun 2013 21:30:00 EST. Please see our terms for use of feeds.




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18th June 2013

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Ubisoft Montreal, this has been irritating me… #Gaming

Ubisoft Montreal, this has been irritating me… #Gaming

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18th June 2013

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GOG Summer Sale - Torchlight Free!


Looking for some good ol’ games? How about some free good ol’ games? GoG’s Summer Sale is happening now! Special bonus—Torchlight free. Free to buy. Free of DRM. Free of real money auction houses.
http://bit.ly/12acCSs

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18th June 2013

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Let’s be real this had the best offline multiplayer #Gaming

Let’s be real this had the best offline multiplayer #Gaming

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18th June 2013

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Combo Crew lets you beat ‘em up with two fingers

This is Portabliss, a column about downloadable games that can be played on the go.

There was a time when the beat-em-up was king, a time when Streets of Rage, Final Fight and Golden Axe were at the top of the heap. Combo Crew on iOS and Android looks to return to those days, offering several unique fighters, lots of combos and plenty of bosses to bruise, clobber and otherwise pummel.

The impressive part is that it does all of that with just two fingers.Continue reading Combo Crew lets you beat ‘em up with two fingers

Combo Crew lets you beat ‘em up with two fingers originally appeared on Joystiq on Tue, 18 Jun 2013 20:00:00 EST. Please see our terms for use of feeds.




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18th June 2013

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Call of Duty: Black Ops 2 gets ‘Vengeance’ DLC map pack July 2


Call of Duty: Black Ops 2 is ready to fire off its next DLC salvo on July 2 on Xbox Live, with PS3 and PC versions to follow. The Vengeance map pack includes new multiplayer maps Rush, Detour, Cove and Uplink, which a remake of Summit from the original Black Ops.

Buried, a new Zombies mode variant, is included with Vengeance along with the Ray Gun Mark 2 weapon, available exclusively in Zombies mode. No pricing is announced in the video above, though the two previous DLC offerings - Revolution and Uprising - were both priced at 1,200 MS Points ($15) each.Continue reading Call of Duty: Black Ops 2 gets ‘Vengeance’ DLC map pack July 2

Call of Duty: Black Ops 2 gets ‘Vengeance’ DLC map pack July 2 originally appeared on Joystiq on Tue, 18 Jun 2013 20:30:00 EST. Please see our terms for use of feeds.




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